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How to publish a game you built with Claude or ChatGPT — step by step

Last updated June 15, 2026 · 6 min read

To publish a game you built with Claude or ChatGPT: export it as a self-contained HTML5 bundle (an index.html plus its assets), upload it to embr.games, test it in the in-browser sandbox, write a store page with a title, description and cover art, set a price (free, paid, or a free demo with a paid full game), and submit for review. Once a human approves it, it goes live and plays instantly in any browser — and you keep 80% of every sale.

Before you start: what you need

  • A game that runs in a web browser — a single index.html with its JavaScript, CSS, images, and audio.
  • A title, a short description, and a piece of cover art (AI image tools are fine for this).
  • A free embr.games account.

The steps

  1. Package your game as a self-contained bundle. Ask your AI to put everything in one folder with an index.html at the root; zip it. Games built with Claude or ChatGPT are usually already HTML5, so this is often a single file.
  2. Create an account and open the studio. Sign in to embr.games and start a new game in your creator studio.
  3. Upload your bundle. Drop in your index.html (or zip). embr loads it into a real, sandboxed in-browser player.
  4. Test-drive it in the sandbox. Play it exactly as a visitor will. Fix anything, re-upload, and test again.
  5. Write your store page. Add a title, a clear description, your cover art, and a few screenshots. Tell people it was built with AI — that story is part of the appeal.
  6. Set a price. Choose free, a one-time price, or a free demo with a paid full version. You can change it later.
  7. Submit for review. A human plays every game before launch to check it runs and is honest about what it is.
  8. Go live and earn. Once approved, your game is live and plays instantly in any browser. You keep 80% of every sale (90% if you are a founding creator in your first year), paid out through Stripe.

Tip: keep your build self-contained. The more your game depends on outside servers or paid APIs at runtime, the harder it is to run reliably in a sandbox. Self-contained HTML5 is exactly what AI tools are great at — and exactly what plays best on embr.games.

Start publishing — it takes about 10 minutes Publish on embr.games

Frequently asked questions

How do I publish a game I made with AI?

Export your game as a self-contained HTML5 bundle, upload it to embr.games, test it in the in-browser sandbox, write a store page, set a price, and submit for review. Once a human approves it, it goes live and you keep 80% of every sale.

Do I need to know how to code to publish a game built with AI?

No. If your AI tool produced a game that runs in a browser, you can publish it on embr.games without writing code. embr.games’ own flagship was built by a father and son who had never written a line of code.

How long does it take to publish a game on embr.games?

Uploading and writing your store page takes about 10 minutes. Then a human reviews the game before it goes live.

How much does it cost to publish a game on embr.games?

Nothing up front — there is no listing fee. embr.games takes 20% of sales (so you keep 80%, or 90% as a founding creator in your first year). Free games cost you nothing.

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