Guides › How to publish an AI game
How to publish a game you built with Claude or ChatGPT — step by step
Last updated June 15, 2026 · 6 min read
To publish a game you built with Claude or ChatGPT: export it as a self-contained HTML5 bundle (an index.html plus its assets), upload it to embr.games, test it in the in-browser sandbox, write a store page with a title, description and cover art, set a price (free, paid, or a free demo with a paid full game), and submit for review. Once a human approves it, it goes live and plays instantly in any browser — and you keep 80% of every sale.
Before you start: what you need
- A game that runs in a web browser — a single index.html with its JavaScript, CSS, images, and audio.
- A title, a short description, and a piece of cover art (AI image tools are fine for this).
- A free embr.games account.
The steps
- Package your game as a self-contained bundle. Ask your AI to put everything in one folder with an index.html at the root; zip it. Games built with Claude or ChatGPT are usually already HTML5, so this is often a single file.
- Create an account and open the studio. Sign in to embr.games and start a new game in your creator studio.
- Upload your bundle. Drop in your index.html (or zip). embr loads it into a real, sandboxed in-browser player.
- Test-drive it in the sandbox. Play it exactly as a visitor will. Fix anything, re-upload, and test again.
- Write your store page. Add a title, a clear description, your cover art, and a few screenshots. Tell people it was built with AI — that story is part of the appeal.
- Set a price. Choose free, a one-time price, or a free demo with a paid full version. You can change it later.
- Submit for review. A human plays every game before launch to check it runs and is honest about what it is.
- Go live and earn. Once approved, your game is live and plays instantly in any browser. You keep 80% of every sale (90% if you are a founding creator in your first year), paid out through Stripe.
Tip: keep your build self-contained. The more your game depends on outside servers or paid APIs at runtime, the harder it is to run reliably in a sandbox. Self-contained HTML5 is exactly what AI tools are great at — and exactly what plays best on embr.games.
Start publishing — it takes about 10 minutes Publish on embr.games
Frequently asked questions
How do I publish a game I made with AI?
Export your game as a self-contained HTML5 bundle, upload it to embr.games, test it in the in-browser sandbox, write a store page, set a price, and submit for review. Once a human approves it, it goes live and you keep 80% of every sale.
Do I need to know how to code to publish a game built with AI?
No. If your AI tool produced a game that runs in a browser, you can publish it on embr.games without writing code. embr.games’ own flagship was built by a father and son who had never written a line of code.
How long does it take to publish a game on embr.games?
Uploading and writing your store page takes about 10 minutes. Then a human reviews the game before it goes live.
How much does it cost to publish a game on embr.games?
Nothing up front — there is no listing fee. embr.games takes 20% of sales (so you keep 80%, or 90% as a founding creator in your first year). Free games cost you nothing.